Blizzcon!! Blizzcon!! Starcraft 2: Heart of the Swarm Preview has been revealed. New units for each race are currently being explored and tested. First of all let's have a look at the new HOTS Preview. Check out the new units towards the end.
Zerg
1. Viper
- Able to detect invisible units. Skill-
1. Pull unit toward (Enemy / Friendly units)- Good against Colossus
2. Cloud ability like Corsair in Broodwar
3. Grant friendly unit to detect invisible units (once)
2. Swarm Host
- Spawn units when burrowed over time.
Other changes
- Banelings can move while burrowed like Roach tunneling claws(...)
- Overseer will be removed replaced with Viper
- Ultralisk with Burrow Charge. Burrow underground and charge at target.
- Hydra Speed upgrade
Protoss
1. Replicant
- Morph into any non Massive units
2. Oracle
- Can freeze minerals
- Reveal what the enemy building is training and upgrading
- Warp building away to prevent your being from being attacked
3. Tempest
- Anti air unit, best against Mutas
Other changes
- Carriers and Mothership will be removed in HOTS
- Nexus with 2 new abilities: Recall (units will be stunned for a few seconds) and Arc Shield (Friendly structure against anti Light weapon) (Eg. Pylon can shoot beams against Marines/ SCVs)
Terran
1. Warhound (Resembles Goliath)
- Anti Mech unit and with Area of Effect anti air
2. Battle Hellion
- Transformed from Hellion. Higher HP with reduced range. Good against Zealots
3. Shredder
- Defensive unit that can be placed around the map.
Other changes
- Thor will be a Hero unit in HOTS where you can only build 1. Thor's anti air will be replaced by Massive Bombardment (Requires Armory and Fusion Core)
- Battlecruiser with speed boost
- Ghost Cloak ability changed to fixed duration for a mana cost
- Reapers loses ability to deal extra damage to buildings. Replaced with Hp regeneration when not in battle.
To read more
Blizzard
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Thanks Cove! for the breakdown, very cool.
ReplyDeletethese units might get me to play as terran again.... although probobly not but hopefully (detection cost high)
ReplyDeleteProtoss does actually need a reworking of their fleet, but not against mutas, that's what phoenixes and sentries are for, I do like the oracle though, I'm going to have a blast with that thing.
ReplyDelete