I guess most of you Protoss out there having troubles when facing an all in one base Terran. Even I have lost lots seriously lots of games to 1 base Terran all in pushes. Variations of Terran pushes such as Marines, Banshee, Raven (also known as Polt Timing Push) with a bunch of SCVs or sometimes with Tanks mix in are the hardest to hold from a Protoss player. Builds such as KCDC fast expand where you expand around the 30 food mark at the back of 1 Gateway and Cyber Core after a Zealot and two Stalkers doesn't seem to work anymore even on cross positions on maps such as Lost Temple.
I guess the best bet is a 2 gate Robo expand, 3 Gate expand or 2 Gate expand behind a pressure. I'm starting to think that Protoss players do not has the ability to expo safely if Terran stays one base. As a one base Terran push can kill your expo or even you at the 9 to 11 minute mark.
Here's a good and important cast by Artosis on how to hold a 1 base Terran all in push. He gives a very good insight on this problem. The main thing is you just need to survive to win the game when a Terran is allining. Do whatever means to survive such as pulling Probes from your expo or even your main. Good Luck!
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